Android

//Tag:Android

Running Android Espresso UI Tests in Parallel with Quantum on Perfecto Cloud

If you're an Android developer, you're probably familiar with Google's Espresso UI test automation framework. Espresso is more lightweight compared to UIAutomator and it’s newer. It supports 2.2 Froyo and up, and it’s also a fluent API with powerful hamcrest ( https://github.com/hamcrest ) integration that helps make code more readable and extensible. Espresso is useful for Hybrid app testing, or webview heavy testing, but it does not have access to system integration tests, therefore, it

Top Challenges Your Mobile App Testing Will Face with Android O Release

Google has announced the availability of the initial developer preview release for its upcoming new major OS release – Android O (rumored to be named “Oreo”). While this is only a developer preview and some of the included features in it can change or be pulled out in the future, this should be a perfect time to assess the implications from a Dev perspective that such a release might have on your existing app quality,

Digging into Device Fragmentation at AnDevCon

At AnDevCon in San Francisco last month, we asked other experts a simple question: “How is platform and device fragmentation in the Android ecosystem a challenge?” We had a chance to sit and talk with Alex Austin, CEO of Branch.io, to hear how he sees the importance of addressing device fragmentation and variety for web and native apps viewed on mobile devices.   The Mobile Space is Nuts I mean pants on fire, bowl of

Shifting Mobile App Quality into the Dev Build Cycles

There’s no doubt that quality is becoming a joint team responsibility, and with that in mind it is not enough for traditional QA engineers to develop and execute test automation post a successful build. Expectations around mobile application development teams are growing; they are on the hook to produce quality code. To do this, devs must try to include as many tests as they can in their build cycles for each code commit. Tests can

5 Tips for Getting the Best Digital Test Coverage

Being a "digital company" in 2016 means your products are available on a variety of screens and your customers are continuously moving between desktop web browsers to apps on mobile devices to engage with you. This is a good place to be, but testing for high-quality web and mobile experiences is often a challenge. To help DevTest teams test more precisely, Perfecto recently published the "Digital Test Coverage Index - Edition 3", a quarterly report

How Screen Size, Resolution and PPI Affect Test Coverage

As technology continues to evolve, new device models are being released and screens grow bigger, it is more important than ever to understand key device characteristics from a development and testing standpoint. Whether you are developing native apps, hybrid apps, or responsive web apps (RWD), screen size, screen resolution, and PPI (pixel per inch - pixel density) need to be taken into consideration. Introduction to screen size, resolution, and PPI Before we dive into the

Perfecto Mobile Helps You Get More out of Appium

As agile practices take hold, enterprises are expecting more collaboration between dev and test teams. Dev teams are doing more testing while QA teams are becoming more skilled at coding. This is happening now, and as a result open-source test automation frameworks like Selenium and Appium are flourishing. Like others, Perfecto Mobile has been observing the accelerating shift from commercial tools to open source. Appium, based on the widely used Selenium Remote WebDriver, is gaining

3 Mobile App Testing Mistakes to Avoid

Is your enterprise mobile team staying a step ahead of the fast and fickle mobile market? Even the most innovative companies have trouble keeping up, but if you're approaching mobile app testing with a laid-back web mentality or getting by on manual tests on in-house devices, I'm sorry to say you won't keep up for long. These outdated strategies will do you in. As you refine your mobile app testing strategy, here are three bad

Google Still Needs To Open Up On Mobile App Testing

Google I/O 2015 last week was a great show with lots of exciting news. I'm sure you've already read about Android M, Cardboard VR and Google Photos so I won't bore you with another summary. For this post, I'd like to share my thoughts on what I saw from the show in terms of testing for mobile app quality. Yoram Mizrachi, CTO, Perfecto There were six different sessions at this year’s Google I/O